OVERVIEW

Project Background

Fusion Builder was an inhouse project for TripleE Fusion, the CEO wanted a fast and agile website builder that would empower designers to focus on design without worrying about coding.

Designers now could build client websites, quickly making multiple versions was easy and most importantly fast with consistent well-formed code, without a need for developers. Freeing up the dev team to focus on new and custom features for each project.

ROLE: UX/UI DESIGN

My Responsibilities

  • Gather specifications from stakeholder, Senior Web Designers, and Web Developers
  • Technical discovery to understand feasibility and constraints
  • Design wireframes, high fidelity mockups, interactive prototypes, and assets
  • Conduct User Testing thur each phase of development
  • Design a innovative website builder to create customized world-class layouts

Project Goals

  • Drag & drop
    Content organization
  • Responsive Grids
    Layouts Without Writing Code
  • Add elements
    On the Fly
  • Build Content
    Easy and Fast
  • Live preview
    Everything is Instantly Shown
  • Intuitive Interface
    Easy to Learn
  • Global
    UI Components
  • Google Fonts
    500+
  • Modern Icons
    120+
  • Blog
    Multiple Layouts
  • Footer
    Builder
  • Mobile header
    Builder
  • Color Picker
    change in real-time across the site
  • Menu
    Animations
  • Sticky
    Header Navigation
  • Menus
    Dropdown and drop-bar
DESIGN PROCESS

To Start the Project I Decided on a Lean UX Approach

Sketching, presenting, critiquing, researching, testing, prototyping, and wireframing. Driving the design forward, with the developers in on the process early it helped us create team cohesion and speeding up dev time, and see surfacing challenges earlier.

Once we had hammered out the design we then moved to an agile scrum methodology I would work infront of the dev team proto-typing and testing with the in-house desgners and the CEO.

Then kick off the next sprint with the development team with all assets, and prototype to help ensure the completed stage was in line with the design.
  • Kitchen
  • Bathroom
  • Livingroom
  • Bedroom
  • Sketches

    Using agile scrum method sketches help get my ideas and my teams ideas flushed out quickly on what would work and make sense, as well as identify problems that may arise.

    Hundreds of sketches to help layout a great foundation and direction of what we needed to build helped in the technical audit

    Tools Used:

    • Material Marble
    • Material Marble
  • Wireframes

    Moving the project along it really started to take shape once we could start seeing the project layout and then make changes really fast. I needed to get the designers onboard this builder was built for professional web designers not for the general public, it would speed up there work but they had to use it. seeing wireframes of the project started to get them involed a lot more.

    Tools Used:

    • Material Marble
    • Material Marble
  • Mock-ups

    While creating the UI designs for the website builder I provided the team with High-Fidelity mockups.

    Testing inhouse was really nice it was fast moving and as the designers where now getting excited for the builder to be finished so they could start using it. During the mockup reviews discovered some problems that where easyly fixed due to the fact that the developers hadnt started coding anything yet.

    Tools Used:

    • Material Marble
    • Material Marble
    • Material Marble
  • Proto-type

    Designed and built a prototype in Adobe XD so the developers had a clear vision of all functionality, look and feel of animations, button hover, and active states.

    Tested with designers was easy since we are all in the same office. I was abble to monitor and give out tasks to designers and have them test and give feed back in real time.

    Tools Used:

    • Adobe Experence Design
    • Adobe Illustrator
    • Adobe Photoshop

Finished Fusion Builder

Since finishing the Fusion Builder we have built hundreds of sites and proto-types saving thousands of hours in development time. The best part was the designers and myself keep coming up with need and improved features as we where now using it production work.

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